Batch Export FBX and OBJ with Blender
A while ago I had an issue where I needed to export many objects from blender to FBX and OBJ files and I got tired of doing it manually.
So I created this small script in python. It batches export all selected meshes in the same visible scene in Blender to FBX and OBJ files. The settings seem to work for what I need, which is mainly exporting to unity. If you’re using any other engine you may need to tweak them a bit. Also, I noticed sometimes there is an issue if the origin is in a weird spot, but that needs to be fixed usually anyway.
Hopefully, this little script can help increase your workflow.
The script is at GitHub.